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9 days agoIt’s always a question of money. It costs money to make quality content. YouTube has content because they share ad revenue to their content providers. That expands the more popular the content is because there are more ads displayed. That revenue lets the creators expand their capabilities with better gear and stage sets. Federated networks usually depend initially on volunteers and alternative ways of earning revenue for those instances besides ads.
Because gaming is slowly migrating over to PC as gamers see that while there’s a higher cost up front – but a longer lasting library at a cheaper cost to build it. PC tech journalists cover more than just videogaming so they can diversify their coverage when gaming is in a slow release period.